Thursday, June 21, 2012

6th Company Jorund arrives at Hearth Prime


The Ship’s Comm finally announced that it was time for debarkation to the planet. There were other Space Wolves Companies on the way, but 6th Company Jorund was the first to arrive. Subsequently, first priority was to set up a logistics base from which to launch operations.

After a couple days of reconnoitering the immediate area, Wolf Lord Jorund was amazed that there was no enemy contact in this area. Deciding to investigate more thoroughly, elements of the 6th did find a neighborhood that was racking up a heightening score of missing people. After interviewing civilians living nearby, it was figured that someone, or something, was coming out of the sewer and drainage system to abduct local civilians. It didn’t take long to find out what was responsible.

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Mission Debrief: Day 4 on Hearth Prime, in the western suburbs of Ikol.
6th Company
Wolf Lord Einar Jorund, Commanding

Mission: Search and Rescue in area where numerous civilians have gone missing.

Intelligence Summary: Three SW tac squads swept the neighborhood, but only Squad Vestar made contact with the xeno perpetrators.

Squad Vestar descended into one of the storm drains to look for evidence of any of the civilians missing from this particular neighborhood. Heading northeast, Sergeant Vestar discovered a small young girl hiding in a side drain. The incident was recorded by the unit's personal recording devices.

Press Play.

“Hey little one, are you ok? Are you hurt?”

“She’s in serious shock, Sarge. We need to get her to the Medic.”

Sergeant Vestar boosts himself into the narrow tube and crawls on his elbows toward the cowering little girl. He could see her hair hanging off her head in blood soaked dreadlocks, and her clothes covered in dark lumps of mucus. With a couple feet between himself and the girl, Vestar slides his right hand along the side of the tube. The girl shivers with a whine, but does not resist the Sergeant’s hand on her arm. “Come on, lassie; let’s get out of this hole.”

“Sarge, hurry. Something isn’t right here.”

Coaxing the girl to cradle in his left arm, Vestar squirms backward, and joins the rest of the squad in the main drain. “I feel it too. Yes, let’s get out of here. Stop.”

The Sergeant pauses as if to pull something from the darkness with pure force of will. The little girl began a low timbre grumble as a piercing, near ultrasonic acoustic wave began wafting over the squad.

The Sergeant whispered, "Lars, Gest, lead. Go up, fast and quiet.”

The squad moved out, weapons ready. Everyone held their sighting vectors and advanced at a brisk pace. All the camera views jink and blur. As they reach the ladder to the surface, shadows began moving in front of them. Without hesitation, Sergeant Vestar squeezed off two shots from his plasma pistol into the pitch blackness. “That did it. Go!”

Lars and Gest maneuver to clear and secure any lurkers in the ladder tube to the surface. Gest begins upward, The tube cover clangs open, a beam of light washes out the camera views for a moment, and Gest barks out, “Clear!”

Vestar passes the little girl to another trooper and remains at the base of the ladder until everyone else is up, and outside. Then he holsters his plasma pistol and bolts, with all his strength, up the ladder. As Vestar breached the surface, Lars fires his plasma rifle into a rising shadow just behind the Sergeant. The explosive impact on the tooth yawning Tyranid sends chunks of bone and gore onto the walls of the ladder tube that cascades back down the drain.

Gest slides the tube cover back in place, to buy some time, and the unit sprints back to their Rhino armored personnel carrier.  


Press Stop.


Wolf Lord Jorund passes his gaze across the faces of Squad Vestar, to light on the Sergeant. “Excellent work, men. This is why we are here. Carry on.”

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